Shadow Island Games Articles About Games
CryENGINE 3 is Out, Aion is OUT? 2009-10-20 00:00:00Now game developers can use CryENGINE 3 on PC, Xbox360 and PlayStation 3. Crytek unleashed the third iteration of its CryEngine graphics platform in announcing the official release of CryEngine 3 on Oct 14. The engine is the Crytek's first stab at a cross-platform solution, allowing developers to work with a single editor and output the results to a PC, PS3 and Xbox 360 in real-time.This is a good news for game graphic while bad news for old game who features gorgeous graphic. So what game do you remember?First we will show you the Graphic Effects of CryENGINE 3.
CryENGINE 3 - Teaser Trailer
omputer Breaker.Many fans will sigh like that. But do Not worry about that because it must cost several years to work out a first CryENGINE 3 based game at least. And you may have a more powerful computer in future.CryENGINE 3's New Features:Supporting your VisionEven with great technology, teams need support to create the best games. Crytek are committed to providing the best support to your team to ensure that all CryENGINE® 3 games achieve the best possible results. Our R&D team of 40 engineers are constantly improving the engine to maintain its position...
The Race to 80: An Interview with Jame of Jame's World of Warcraft Leveling Guides2009-10-12 00:00:00Leveling up a World of Warcraft character is a serious time commitment, and many players want to get through the process as quickly and efficiently as possible. One popular option used by many players has been Jame's leveling guides, available on wow-pro.com. By using a leveling guide, one can turn a process that could normally take weeks into something that can be accomplished in just a few days. Many of our editors have used his leveling guides to more efficiently race through content they'd already seen at a more leisurely pace, and the World of Warcraft community has sworn by the efficiency of his guides and their professional quality.
We took the time to chat with Jame to learn more about how he got his start as one of the premier resources for WoW players looking to save some of the most valuable resource around: time.
GameSpy: Jame, how did you get started working on WoW guides?Jame: I pretty much started as early as the U.S. beta. My first guide was a guide to Scholomance. And since people liked it, I decided to write one for all the other instances. But things only got serious ...